Showing posts with label life drawing. Show all posts
Showing posts with label life drawing. Show all posts

Friday, June 3, 2016

San Diego Art Prize - Nomination

I'm super happy to announce I've been nominated for the 2016 San Diego Art Prize for Emerging Artists along with a group of amazing talents. The 2016 New Contemporaries show featuring the 10 nominees will be at City Gallery this month, opening on Saturday, June 18th.

One of the cool things is that attendees of the show can vote for their favorite artist through the SD View Art Now app

Two artists from this exhibition will be chosen to receive the 2016 SD Art Prize and announced at the end of the City College exhibition.  They will in turn choose mentors, and co-exhibit at the Athenaeum Music & Arts Library in the spring.

Hope to see you there.






The SD ART PRIZE is dedicated to the idea that the visual arts are a necessary and rewarding ingredient of any world-class city and a building block of the lifestyle of its residents. Conceived to promote and encourage dialogue, reflection and social interaction about San Diego’s artistic and cultural life, this annual award honors artistic expression. The SD ART PRIZE, a cash prize with exhibition opportunities, spotlights established San Diego artists and emerging artists whose outstanding achievements in the field of Visual Arts merit the recognition. New Contemporaries showcases emerging artist nominated by the SD Art Prize.


There is a Public Choice award for the 2016 New Contemporaries that allow visitors at City College Gallery to vote for their favorite artists. Visitors may vote in person or via the SD View Art Now app. The app is helpful because it displays all the art shows in San Diego on an interactive map.



Wednesday, November 4, 2015

Top 10 Life Drawing Mistakes

A list of the top 10 mistakes beginners make when life drawing, with suggestions on how to improve.
I wrote this listicle for the Strathmore Artist Papers newsletter. Download the PDF here.


Graham Smith
1. Sitting in the wrong spot. If you are not directly facing the model, (like exactly), and are sitting too close, or far - you are setting up to fail before the drawing begins. Proper orientation to the model is the easiest thing you can do to improve your life drawing.

Rotate your work to directly face the model. Exactly straight on, not off to one side, not even a little. If you sit on a bench the model should be seen directly over your work. If you are standing at an easel, the model should appear directly to the side. 

The proper distance from the artist to the model is achieved when the model appears to be the same size, or slightly smaller, than the drawing surface. Back up, or move closer to make that happen. 

The artist is at the correct distance from their artwork when at arms length. (Not hunched over.) Hold your arm out fully, so you dan draw with your arm, and see the work entirely. Make small adjustments for each new pose, don't move the work or you head position during the pose.

2. Drawing too small: (AKA tiny drawings) a figure drawing the size of your hand is the primary symptom of the life drawing beginner. 

Drawing tiny figures hide mistakes, (and isn't fooling the instructor). Drawing figures at a larger size reveals the issues hidden in a small drawing, like proportion relationships, angles, planes, and value differences. You have to see things to draw them, and there has to be room to actually draw the stuff you see.

Drawing larger helps the artist see the gesture line flowing though the longest axis - estimating angles, and proportions are easier in a larger drawing, too.

The goal: Filling the page with the figure demonstrates size control, planning, and improves composition. An artist that confidently fits the figure in the page demonstrates basic mastery, and is ready to tackle more complicated issues.


3. No page design: (AKA bullseye placement, mom's photo) is a drawing started in the exact center of the page, typically beginning with the head, and drawing downwards, often resulting in the figure running of the bottom of page, and lack of composition. Typically related to "tiny drawing"syndrome.

Placement of the figure on the page is the first major artistic decision. Most beginners don't make an intentional choice where to place the figure. Beginners impulsively start drawing in the middle of the page, where "there is plenty of room." Completely ignoring that thing called composition.

Before drawing anything, ask yourself, is this pose tall, or wide? How will it fit on the page? What type placement matches the mood you want to create? Only then, draw a gesture line through the space you've chosen.

4.  Police chalk outline: (aka cookie cutter), the beginners practice of outlining the contour of a figure, without any drawing on the inside of the shape. Beginners get stuck at the outline stage, and don't know what to do next, not realizing they must draw through the figure to build dimension.

Draw, draw, draw! Anywhere is ok, but inside the figure is a great place to start. Draw lines inside the cookie cutter that divide it into basic proportions of head, neck, torso legs, knees, ankles, feet, measuring carefully. Draw additional lines to show the edges between planes, or that follow the angle of the plane themselves. Draw lines that separates the light side from the shadow side.

5. Sausage links: when a beginner draws one body part, then the next, linking each body part to the next, one at time, like sausage links. 

This is an ineffective drawing strategy because the drawing ends up looking stiff, without any overall gestural flow or movement. It is also ineffective because the artist cannot place the figure intentionally on the page using this strategy. The drawing simply "ends up" wherever it leads .... which is usually at the bottom of the page, without room for the feet. (See mistake #3)

The solution is to mark the the top and bottom boundaries where the figure is to be drawn. After observing the figure, drawn a line from the top mark, through the longest axis of the figure, ending at the bottom mark. That’s the famous gesture line you’ve heard so much about. Divide that line into proportions of legs, torso head, thus ensuring the figure will fit in the space selected.

6. Drawing symbols: (AKA drawing what you think, instead of what you see.)
The beginner often draws a predetermined ideal, "a symbol" they've learned to represent a body part, instead of observing nature, noting shape, angle, value, and proportions, then recreating those observed metrics.

Beginners believe a symbol for each body part exists, and once they are all memorized, the student "knows how to draw". Not true. Beginners also confuse symbols, with anatomy, saying to themselves, "I gotta learn more anatomy" - thinking memorizing muscle and bone names, will provide the ability to draw realistically. Observation is the key. Without proper observation, you may know names of the muscles, yet struggle with drawing them. Seeing the model reveals all the answers. And learning "to see" is the point of life drawing.

Learn to measure proportions using a stick, estimate angles using the clock, determine values, simplify geometries. These skills can be learned by anyone. That is why they are important.

Learning to "see" is the goal of life drawing, learning to more completely understand what you are looking at...life drawing practice trains your mind to see underlying geometry, how to measure angles accurately, determine which areas are lighter, or darker than the areas next to it, which things are bigger, or more important. These observation skills enable the beginner to progress from symbolic, to observational drawing.

7. Missing parts: (aka amputee emergency) when a beginner "forgets" or "didn't have time" to draw the hard parts, like the hands and feet. The beginner drawing fades off toward the ends of the arms and legs, two lonely lines representing arms... ending in blank paper. Other coping mechanisms to avoid drawing hands and feet include, drawing a figure standing in tall grass, or holding their hands behind their back.

Squint to see the basic shape of the missing part, and estimate it’s size based on another body part, already drawn. (See mistake # 5 and #8)

8.  Tennis racket head: (aka frying pan face) is what instructors call the blank oval a beginner draws instead of the head and face.

Treat the head, or any missing body part, like everything else, and block in the shapes, and values from the largest things to the smallest. Estimate the size of the missing part based on another body part that already been drawn. 

One simple way to estimate the heads size, once the body is sketched, is to measure the distance from the bottom of the pectorals, up to the bottom of where the chin should be. That distance will be similar to the head size. Add that distance upwards from the chin to estimate where the top of the head is supposed to be. Draw an oval/egg shape between those 2 measurements. 

When an instructor sees tennis racket face, we know the artist is fearful, and struggling to reconcile symbolic drawing with what they see. Use basic measurement tools such as measuring stick, or measuring angles using hands of a clock metaphor.

9. Detail crazy: (aka Only Fools Rush In) The mistaken strategy of drawing details, before roughing in large masses. Often related to “sausage links” drawing style. This misconception equates more detail with greater realism, when in fact, more detail makes a drawing appear busy, and unfocused.

Squint your eyes to see only the major value blocks, and to eliminate details. Finesse the proportions of the major elements first. Proportion, and value are the first steps toward adding realism. Details are saved for last, and are the sparkling jewels of your composition.

10. The feathered edge: (aka furry line) when a beginner "shades in" one side of a shape with a small, wispy, feathered edge, on one side of a figure. This is a beginners first step in attempting "shading".

To improve, fill each area with one of 4 basic values, white, light grey, dark grey, or black. The goal is to block in values over the entire page, to indicate the lighting direction, define the geometry, and to set the mood. Each shape will contain 1 of the 4 values. Each shape will be lighter, darker, or the same value as the shape next to it - including the background. Keep adjusting the values and shapes until they are organized logically, and give the effect desired.

Bonus Tips


11. Floating figures: (AKA spaceman) a figure drawn without appearing to touch the ground, it is just floating in space, sometime without feet. A figure drawn without any indication of the ground plane is a figure without weight, and demonstrates the beginners difficulty with perspective, gesture, direction of force, and drawing feet.

12. Normalization: beginners rationalize the models appearance by drawing things as expected to be, rather than what is actually observed. Beginners combine a quick glance at the model with the memorized symbols expected, and create a half imagined version of the pose. 

For instance, angles are often "straightened out"' and deep curves are "flattened" all in order to "normalize" them, or bring them within the realm of expectation. These drawing don't reconcile with observation, and the students get frustrated. Use a plumb line to keep things lined up, and measure carefully to avoid normalizing. You have to understand what you see. All the answers are in front of you.

13: Emotional turmoil: (aka the feels) the main issue artists struggle with in life drawing workshops is their own emotions. Performance anxiety, awkwardness about nudity, being good enough, ego safeguarding, all take away concentration, willingness to experiment, and therefore progress.

Setting yourself up to succeed by creating a safe place to experiment, will help artists want to try new approaches to learning to see, and draw.






Read more, or go draw something!

Muscular Male Short Pose
Gesture Drawing Part 1

Tuesday, November 3, 2015

Confessions of a Paper Junkie



Confessions of a Paper Junkie

The good folks at Strathmore Artist Papers™ were curious to see inside my actual art studio, and wanted me to draw something in their sketchbook. I told them, I draw on hundreds of sheets of Strathmore® paper a year, plus anything else I can get my hands on. But by all means, please send more. I'll be happy to draw on it, give a tour, and nerd out about paper anytime!

So, last month we filmed this video.  :)

Here's the transcript and some random screen shots:
Art Directors used to call it taking an idea out for a walk. That…it's, it's the best part of the project… it's when…you can just grab ideas from anything, and anything goes… and you're always on a deadline, so you are drawing as fast as you can.
You grab your sketchbook and you just start…drawing. 
 So, you explore every graphic permutation of an idea with little sketches - to develop the idea into it's best possible form. You make lots of little sketches, and follow wherever they lead.
If I'm drawing figures for an art book, I'll prep a sheet of Strathmore® Drawing Paper with a light acrylic wash… (to) give it a textural feel, and a tone to work from. Then I'll go to town with colored pencils, or ink, or anything else.
I use the same technique on this creature series. This is acrylic wash over Strathmore drawing paper. I imagine the creature, and render it with, uh, graphite and chalk. I'm combining imagery from classic(al) antiquity, (and) Victorian Flower Language to create deities from an imagined past.
Basically, I craft an image to suit a story. I'm an illustrator, and at the most basic level I take ideas and turn them into things we can see… and drawing is the very first step.
















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For my art nerds that read all the way down here, here are the process details. The type of sketchbook "the girl with black hair "is drawn in is Strathmore Toned Tan (5.5x8.5"). It's nice! She's an imagined character, drawn with colored pencils, with acrylic paint washed over it, then black china marker, and more colored pencil.

I filmed this in my studio, with help from art school assistant, Britney Sharp. She climbed up the ladder to hang the art, and worked the camera. A big shout out to Alberto Ruiz for the video's name. Yes, Strathmore send me a big box of sketchbooks. No, you can't have one. Go get your own.

Photo Gear: Canon 650D (t4i), Canon 50mm f 2.8 lens, Canon 18-135mm STM lens, 2 softboxes 5000k, Rode VideoMicPro, Davis and Sanford Tripod, Cowboy Studio slider, edited in iMovie.

Credits:

Strathmore: strathmoreartistpapers.com
illustrator website: grahamsmithillustration.com
video: vimeo.com/inkdrawing
music: freemusicarchive.org

Music: There It Is by Kevin MacLeod (cc) by 4.0
Music: Astronauts On Earth by Cosmic Analog Ensemble (cc) by 4.0
Video: Copyright (c) 2015 Graham Smith/art/camera 1/edit
Camera 2 /Assistant: Britney Sharp
Models: so many models! thank you all.

Friday, April 17, 2015

Sketchbook Sessions - Cosplay drawings


Every other Wednesday night, Eddie Holly and I organize Drawsome! Sketchbook Sessions - a group of talented artists from San Diego that get together to socialize and draw. We hire a model, listen to music, eat donuts, and draw in our sketchbooks. 

Here are a few drawing from this week:







Here is a link to our group on Facebook:  Drawsome! Sketchbook Sessions. You can see photos of our sessions, member's artwork, and get invitations to our events if you join.

Check out the Model's Website, Christa is a super talented photographer. Wow!


Monday, March 2, 2015

Old Man's Story - Drawn from Life


Crazy Nekkid Grandpa from Graham Smith on Vimeo.


Art model, Van worked himself into character, building up, then channeling all his energy into each pose, creating visceral emotion through physicality. And he named each pose as they progressed, "Nekkid Grandpa, Alone in the Dark, Tortured, Feral Man, Cabaret..." 

He tied a strap around the stage and pulled against it with all his strength, that same strap was tied around his hands for his "Tortured" pose, and he cantilevered his balance against a stick, which became a prop in other poses.

Later, looking over the drawings, I began to make sense of the story from the names of his poses, and made this short video.

Crazy Nekkid Grandpa sure can tell a good story! And as for judging books with old covers: look closely or you might miss classics like Ernest Hemingway's "Old Man and the Sea", or Herman Melville's, "Moby Dick".

Friday, September 5, 2014

Christa with deer antler necklace drawing


It was great working with the talented artist and model, Christa at the Sony Life Drawing Workshop this week. She is a talented artist/ photographer, and makes her own props, like the deer antler necklace featured in this drawing. Here is a link to the models photography portfolio: Balm in Gilead


This drawing is 18 x 24 inches on Strathmore toned grey paper, and is drawn with carmine red, black and terracotta color pencils. I used white china marker for the white highlights. This drawing took about 40 minutes, but of course I wished I could draw Christa for hours!


Friday, August 22, 2014

Classic beauty pencil drawing


It was great drawing the 6 foot tall, classic beauty, Tamara at the Sony Life Drawing Workshop this week. A tiny bit more is learned every time I sit down to draw. That's pretty much the secret to drawing well, lots of practice.

Blue colored pencil, with white china marker, on Strathmore Toned Grey paper. 18'x24". 40 minutes pose.

Friday, August 15, 2014

Sony Life Drawing Workshop


The Sony Life Drawing Workshop starts up this Tuesday, August 19th. (6 -9pm) We'll be doing longer poses to try and push our drawing as far as they can go. 

Friday, August 8, 2014

First century warrior - life drawings


We had a great time at the Sony Life Drawing Workshop, drawing muscular model, Yoni, costumed as a first century warrior, complete with a few props from the TV series, Sparta. 

Here are a few quick sketches, and a couple of 20 minute drawings done with colored pencils, gesso, and acrylic paint wash.







Tuesday, January 7, 2014

Sony Life Drawing Workshop - demo drawings


I love drawing the figure from life, so I'm super excited to announce that I'll be instructing an 8 week Life Drawing Workshop for the artists and animators at Sony Online Entertainment (SOE) and Sony Computer Entertainment America (SCEA), in San Diego, beginning next week, January 14th.

Here are some of the drawings I do as demos in the workshop. I love to sit along side the artists and draw!

Christina - 2 minute gesture drawing - 6B graphite stick
Christina - 2 minute gesture drawing by Graham Smith
Bridget Rose - 20 minute demo drawing from the Sony Life Drawing Workshop by Graham Smith
Christina  - 20 minute demo drawing by Graham Smith. Colored Pencil
Christina  - 20 minute demo drawing by Graham Smith
Christina  - 10 minute demo drawing by Graham Smith
Christina  - 20 minute demo drawing by Graham Smith
Christina  - 2 minute demo drawing by Graham Smith
Bridget Rose - detail

2 minute warm up drawings
2 minute warm up drawings
Bridget Rose by Graham Smith

2 minute warm up drawings
Bridget Rose by Graham Smith

These drawing of the beautiful models, Bridget Rose and Christina, were drawn as a 2 to 20 minute demos. I like to work off a ground color, allowing me to push and pull the values, and to "draw the light", as they say. These drawings are on paper, 18 x 24inches, acrylic wash, colored pencil, with white chalk.


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